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Video games are a crystal ball for our future workplace

June 11, 2010
Filed under Video Gaming

E3 is next week and thousands will attend the show in LA to see the future of video gaming.  Every year there are new announcements from Sony, Nintendo and Microsoft that really get the public excited for what is just around the corner for their gaming experience. 

A couple of years ago it was the Wii (motion sensing with remotes).  Last year it was project “Natal” from XBOX (motion sensing withOUT remotes).  This year, to reflect CES in Vegas, it’s all going to be about the third-dimension.

As new technologies are released on the gaming platforms, whether it’s touch screens, motion sensors, or voice activated interaction – the adoption of this into practical workplace tools isn’t too far away.  Sooner or later, we’re going to see the same technologies enter our office and applied in order to make us more productive. 

We’ll have to stay tuned to see what E3 announces this year.  It seems that the fastest adoption rates for technology are those who want to be entertained.  I’m a big XBOX fan.  And I, like many other gamers out there, can’t wait to get my hands on the next coolest thing when it comes to gaming experiences.  But as I socialize with other gamers and test out new tools and gaming concepts, it’s not too hard to imagine virtual interaction as part of our regular workday.  Motion detection devices are becoming so precise, they can sense anything from the flip of the wrist to the angle and velocity of an object in motion.  Trust me, it’s not a big leap to foresee us losing our keyboards, mice and other interactive devices in order to interface with a machine…. more to come after E3

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